Reclaimthelight

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== Reclaim The Light ==
== Reclaim The Light ==
* An audio puzzle that was reached after solving the puzzle on July 15th revealed after the [[Genesis Event|countdown on Survivalcode.com/thegenesis]]
* An audio puzzle that was reached after solving the puzzle on July 15th revealed after the [[Genesis Event|countdown on Survivalcode.com/thegenesis]]
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* [UPDATE] The game consists of '''50''' levels, with 15 'gates'. Each gate releases a dot which acts in a Breakout/Arkanoid manner, bouncing off lit 'bricks'
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* Initially, the game was located at http://survivalcode.com/reclaimthelight with 20 levels, awarding an [[Achievements#Older Achievements|achievement]] for completion.
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* The goal is to release up to the maximum allowed balls from the gates with the proper timing and sequence to have every 'brick' cleared on the panel at once.
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** On July 19, the game was moved and became a mini-game within [[Facility 1]].
 +
* The game now consists of '''50''' levels. Each level has 15 'gates' which each release a dot that acts in a Breakout/Arkanoid manner, bouncing off lit 'bricks' on the board.
 +
* The goal is to release up to the maximum allowed balls from the gates with the proper timing and sequence to have every 'brick' cleared on the panel simultaneously.
=== Levels ===
=== Levels ===
Line 34: Line 36:
|[[Image:RTL_Level20.jpg|150px]]<br>Level 20 - Use switch 2 last
|[[Image:RTL_Level20.jpg|150px]]<br>Level 20 - Use switch 2 last
|}
|}
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===== Additional levels =====
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''(appeared after the July 19th update, accessed within [[Facility 1]])''
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* (levels 21-50 here)
=== Result ===
=== Result ===
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* [UPDATE] On completing 15 levels of the game, the user is bumped to their [[Survivalcode profile]], and has been granted access to the next 5 [[Logs#Group 2|logs in the Prelude]], a new [[achievement]], and access to 35 more levels. There are 2 more achievements to accent the levels.
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===== Original result =====
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<br>
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* On completing 20 levels of the game, the user is bumped to their [[Survivalcode profile]], and has been granted access to the next 5 [[Logs#Group 2|logs in the Prelude]], and a new [[Achievements#Older Achievements|achievement]]
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* [[Image:In_The_Loop_Achievement.png]]<br>
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* [[Image:Sequencer.png]]<br>
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* [[Image:Master_Audiophile.png]]
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-
 
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* In one log, "Biophysics monthly" is mentioned, which led to the revelation of a number of additional hidden pages [[Traelekinstitute.com#Hidden_pages|on Traelekinstitute.com]]
* In one log, "Biophysics monthly" is mentioned, which led to the revelation of a number of additional hidden pages [[Traelekinstitute.com#Hidden_pages|on Traelekinstitute.com]]
 +
 +
===== July 19 =====
 +
* On completing 15 levels, its 'room' in [[Facility 1]] is powered up, and an achievement is granted.
 +
* On completing 30 levels, an achievement is granted.
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* On completing 50 levels, the [[Facility 1 map]] displays the room as completed, with a check mark.
 +
Achievements:
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: [[Image:In_The_Loop_Achievement.png]]
 +
: [[Image:Sequencer.png]]<br>
 +
: [[Image:Master_Audiophile.png]]

Revision as of 14:01, 21 July 2011

Reclaim The Light

  • An audio puzzle that was reached after solving the puzzle on July 15th revealed after the countdown on Survivalcode.com/thegenesis
  • Initially, the game was located at http://survivalcode.com/reclaimthelight with 20 levels, awarding an achievement for completion.
    • On July 19, the game was moved and became a mini-game within Facility 1.
  • The game now consists of 50 levels. Each level has 15 'gates' which each release a dot that acts in a Breakout/Arkanoid manner, bouncing off lit 'bricks' on the board.
  • The goal is to release up to the maximum allowed balls from the gates with the proper timing and sequence to have every 'brick' cleared on the panel simultaneously.

Levels

Solutions


Level 1

Level 2

Level 3

Level 4

Level 5

Level 6

Level 7

Level 8

Level 9

Level 10 - Try switch 11 at #2 too

Level 11

Level 12

Level 13

Level 14

Level 15

Level 16

Level 17

Level 18

Level 19 - you may have to toggle some switches, The second switch should be turned on on beat 1.

Level 20 - Use switch 2 last
Additional levels

(appeared after the July 19th update, accessed within Facility 1)

  • (levels 21-50 here)

Result

Original result
July 19
  • On completing 15 levels, its 'room' in Facility 1 is powered up, and an achievement is granted.
  • On completing 30 levels, an achievement is granted.
  • On completing 50 levels, the Facility 1 map displays the room as completed, with a check mark.

Achievements:

Image:In_The_Loop_Achievement.png
Image:Sequencer.png
Image:Master_Audiophile.png
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